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Podcasting

Redesign Podcasting Experience to Drive Engagement

Led the end-to-end redesign to help listeners discover relevant content faster and improve playback controls for a more intuitive, multitasking-friendly experience with in-depth user survey and interviews

CONTEXT

Player FM is a cross-platform podcast app with a rich content library and over 1.8M MAU. After an initial period of growth, PlayerFM began to experience a significant decline in retention and revenue.

In a crowded podcast market, listeners expected effortless, personalized discovery with intuitive playback control.

ROLE

Lead and Sr. Product Designer

TEAM

PM | Brand Designer

Engineering |  Marketing | QA

DURATION

18 weeks

62%

Session length

35%

Day-30 Retention

MY RESPONSIBILITY

As a Senior Product Designer, I worked closely with PMs, Engineers, and Revenue teams to owned, redefined, and shipped key improvements across PlayerFM’s core podcasting experience.

  • Led the end-to-end redesign to optimize listener experience and an UI refresh with brand designer

  • Proactively identified high-level opportunities and brought clarity through storytelling and prototyping

  • Conducted rapid user research and testing to surface insights and support decision-making

  • Designed and iterated on high-fidelity mocks, key flows, and interactive prototypes

  • Collaborated on sprint planning and long-term roadmap definition

  • Aligned cross-functional stakeholders throughout the entire product cycle

PROBLEM

Despite a strong base of power users, the app struggled to retain new listeners and guide them to tap “Play” due to:



Before

We doesn’t know

When we acquired the app, the product had no clear target audience. It designed to everyone which leads to usability issues across the app.

App doesn’t know

The app didn’t collect user preferences, relying on popularity for recommendations, resulting in irrelevant content.

User doesn’t know

85% of users multitask while listening — they want content that fits the moment, not specific topics.

User can’t find

Too many shows without thoughtful recommendation & unintuitive search made discovery overwhelming.

User can’t access

Key controls like playback speed were hidden, making quick adjustments frustrating.

User can’t decide

They want quick, low-effort decisions and don't want to read long descriptions.

Re-engagement falls short

Weak UX already hindered retention — burying notifications further reduced users’ likelihood to return.

HMW QUESTION

How might we help listeners discover right content faster and effortless?

I prioritized rapid user research to uncover user pain points with real context which helped clarify cross-functional teams on who we’re designing for, what problems we’re solving. And utilize rapid testing experiment to validate design solution.

RESULT AFTER
2 MILESTORES & 6 FEATURES + UI REFRESH

62%

Session length

35%

Day-30 Retention

60%

Drop-off Rate

Before

After

Personalized Discovery Feed for Effortless Content Matching

Dynamic home feed that surfaces content based on user behavior and time-of-day context, making it easier for users to find something to play without feeling overwhelmed.

PROTOTYPE FOR NOTICIFATION

PROCESS

Design fast, test smart, iterate with real feedback in a rapid agile environment under tight timeline & limited resource.

Discover from Data

By analyzing user behavior in Firebase with general observation for legacy app and gathering input from stakeholders, I identified several insights for user research and quick iteration.

Quick Wins

I redesigned the onboarding flow for early interests collection with skippable registration and discounted subscription offer for higher engagement.

User Survey & Interview

To understand user needs, I launched an in-app survey that revealed our most impactful insight: 85% of users listen while multitasking, they prefer familiar shows for a quicker, easier start over discovering something new.

I also led the company’s first user interview—despite initial constraints—which helped uncover deeper listening behaviors.

Deepened Understanding

Beyond the survey, interviews revealed that users aren’t searching for a specific topic—they’re looking for content that fits their context and mental capacity. At the same time, 30% users fear being stuck in a bubble of overly familiar content without exposure to new ones.

These insights shaped a more balanced, context-aware IA for discovery strategy through in-depth experiment.

Validate

I utilized internal testing to quickly validate ideas with limited resources. We confirmed key features were effective.

During player testing, I uncovered a key insight: the skip back control wasn’t just for missed content, but for resuming after interruptions. Based on this, I ran a quick experiment to identify the optimal skip-back duration that best supports real user behavior.

Post-release Testing & Monitoring

Given tight timelines, I collaborated with PMs to run post-launch A/B tests on design variation. Real-time data helped us iterate quickly and refine the experience.

MORE RELEASED FEATURES

Intuitive Players

Optimized mini-player and full-player for multitasking use cases, surfacing the most-used controls and refining skip durations for better resume flow.

Onboarding for Better Recommendation & User Experience

Intentional onboarding with skippable registration & interest pickers. A/B tested subscription offer for user-centric experience.

Notification Strategy for Re-Engagement

Notification Strategy for
Re-Engagement

Optimized the flow with soft-prompt which triggered by positive user actions — followed by personalized, non-intrusive notifications strategies.

90%

Opt-in Rate

75%

CTR for Notif

Redesigning Search to Boost Play Conversion

Optimized the search experience with real-time suggestions based on user history and trending content — while surfacing sponsored shows to increase visibility and tap-to-play conversion.

45%

75%

TCR

Leveraging Social Proof for Faster Decisions

Surfaced key metadata — ratings on series pages and follower counts in search results — to give users social proof and reduce hesitation, helping them decide what to play, faster.

KEY LEARNING

Design Fast, Test Smart

Testing isn’t about doing more — it’s about doing it right.

With tight timelines, we adapted rather than skipped testing. During design, we ran quick validations: internal reviews, TestFlight usability checks.

Post-launch, we used A/B testing to learn from real user behavior and optimize fast.

Full Deck

Curious about the twists and behind-the-scenes stories from development? I’d love to share more in my case study presentation.

See Full Deck